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The Sound Outside – Podcast series with the authors
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The Sound Outside – Listening to the world at Covid-19 Time
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Make Noise with Web Audio API
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sounDesign tutorial #3: Create original tones and pitched textures by combining…
sounDesign tutorial #2: Add complexity to your beats using grain delay
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10Â ways Music Streaming will soon change our life
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From silence, listen to the future
Sound Design for Animation and VR: a talk about the future…
Giuseppe Caiazzo creates sonic environments evoking visual experiences
Sonic Adventures in Food – Part two
Sonic adventures in food – Part one
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A tasteful example of audio sampling for stop motion
SOUNDMIT 2017, the biggest synthesizers trade fair in Southern Europe, is…
Road to Soundmit 2017 – Part Three
The road to Soundmit 2017 – Part One
From foundÂfootage horror movies to foundÂfootage stories in audio: listen to…
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One Year in Sound
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One Year in Sound
One year in Sound – A young sound designer at Vancouver Film School.
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One Year in Sound: the full story
Gianpaolo D'Amico
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February 26, 2014
Graduation day: last day of your VFS life
Carlo Ascrizzi
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November 5, 2013
Driving crazy with Game implementations
Carlo Ascrizzi
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August 19, 2013
0
How I made a digital realm of noise with Kyma and...
Carlo Ascrizzi
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August 5, 2013
0
Inside the Sound crew for film
Carlo Ascrizzi
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July 29, 2013
3
Never be late if you want to join the Sound crew...
Carlo Ascrizzi
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July 22, 2013
1
Post editing a car chase could be a nightmare
Carlo Ascrizzi
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July 15, 2013
5
From Electronic Arts campus to external sound projects
Carlo Ascrizzi
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July 8, 2013
0
Footsteps, water loops, game implementation and emotive trailers
Carlo Ascrizzi
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July 1, 2013
2
Gimme one more night in the mix lab couch
Carlo Ascrizzi
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June 24, 2013
0
Tchick, tchick, tchick: imaginary soundscapes for weird people
Carlo Ascrizzi
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June 17, 2013
1
To be or not to be: music supervisor or music editor?
Carlo Ascrizzi
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June 10, 2013
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