This post is part of a series called One Year in Sound by sound designer Carlo Ascrizzi.
Sound Design 2 classes are focused on the sampling techniques. After an historical introduction to the art of sampling and a review of the traditional and modern sampling tools, you’ll learn how to sculpt sounds through the popular and powerful Native Instruments Kontakt.
You’ll start creating a rhythm loop playing around with Kontakt and soon you’ll explore sampling concepts such as grouping, mapping, wave editing and textures. You are asked to give life to your samples and to work on several in-class projects.
As final assignment you should create an imaginary soundscape of your own choice, in which there should be kind of life forms, natural phenomenas or artificial intelligence…. yes, we are weird people…
You can only use Kontakt and you are allowed to use just your own vocal samples previously recorded, like: Tchick, Der, Frap, Gor, Jor, Lu, Myu, Var… yes, like that!
Then choose a picture or write a couple of phrases to explain what your soundscape is about.
That’s a super creative and exciting project to work on, so let’s give a beautiful life to those strange samples! I described mine as follows:
an imaginary, abstract space where both advanced and organic forms of life live together. It slowly moves and evolves. A cosmic equilibrium rules everything.
Check it out!
- When you are back home: final thoughts on Resonate 16 - April 20, 2016
- 5th day at Resonate 16 with Artists and Engineers, Nicholas Felton and Memo Akten - April 17, 2016
- 4th day at Resonate 16 with Squarepusher, Atau Tanaka and Darsha Hewitt - April 16, 2016
[…] step in Sound Design? It’s never enough for me! After psychopathic scenes, weird sampling and imaginary soundscapes, it’s time to make some noise […]