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The Sound Outside – Podcast series with the authors
From silence, listen to the future
The Sound Outside – Listening to the world at Covid-19 Time
Outtakes x sounDesign
Be a Sound Designer – Episode #5 – Importance of Networking…
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Outtakes x sounDesign
Be a Sound Designer – Episode #5 – Importance of Networking…
Be a Sound Designer – Episode #4 – Routes into the…
Be a Sound Designer – Episode #3 – Optimising Job Searches
Be a Sound Designer – Episode #2 – Sending an e-mail…
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Make Noise with Web Audio API
Sound libraries
sounDesign tutorial #3: Create original tones and pitched textures by combining…
sounDesign tutorial #2: Add complexity to your beats using grain delay
sounDesign tutorial #1: How to create cinematic textures in 5 minutes
10Â ways Music Streaming will soon change our life
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From silence, listen to the future
Sound Design for Animation and VR: a talk about the future…
Giuseppe Caiazzo creates sonic environments evoking visual experiences
Sonic Adventures in Food – Part two
Sonic adventures in food – Part one
Entertainment
A tasteful example of audio sampling for stop motion
SOUNDMIT 2017, the biggest synthesizers trade fair in Southern Europe, is…
Road to Soundmit 2017 – Part Three
The road to Soundmit 2017 – Part One
From foundÂfootage horror movies to foundÂfootage stories in audio: listen to…
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Sound design
Tag: sound design
One Year in Sound: the full story
Gianpaolo D'Amico
-
February 26, 2014
0
Weekly sounds: music marketing, music benefits and strangest musical instruments
Gianpaolo D'Amico
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January 25, 2014
0
Weekly sounds: Touch Board, Sound of deep space and Chiptune music
Gianpaolo D'Amico
-
November 23, 2013
0
What is sound design…? Symposium at the University of Edinburgh
Gianpaolo D'Amico
-
November 20, 2013
3
20 years working and having fun with video games: interview with...
Gianpaolo D'Amico
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November 12, 2013
1
Graduation day: last day of your VFS life
Carlo Ascrizzi
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November 5, 2013
7
Weekly sounds: synesthetic man, bucolic ranch of Sound and multi-touch audio...
Gianpaolo D'Amico
-
August 3, 2013
0
Let’s go downtown with our sound devices
Carlo Ascrizzi
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May 20, 2013
0
The sound design of Star Trek Into Darkness
Gianpaolo D'Amico
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May 18, 2013
1
My personal war with physical objects for game audio design
Carlo Ascrizzi
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May 13, 2013
2
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