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The Sound Outside – Podcast series with the authors
From silence, listen to the future
The Sound Outside – Listening to the world at Covid-19 Time
Outtakes x sounDesign
Be a Sound Designer – Episode #5 – Importance of Networking…
Business
Outtakes x sounDesign
Be a Sound Designer – Episode #5 – Importance of Networking…
Be a Sound Designer – Episode #4 – Routes into the…
Be a Sound Designer – Episode #3 – Optimising Job Searches
Be a Sound Designer – Episode #2 – Sending an e-mail…
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Make Noise with Web Audio API
Sound libraries
sounDesign tutorial #3: Create original tones and pitched textures by combining…
sounDesign tutorial #2: Add complexity to your beats using grain delay
sounDesign tutorial #1: How to create cinematic textures in 5 minutes
10Â ways Music Streaming will soon change our life
Trends
From silence, listen to the future
Sound Design for Animation and VR: a talk about the future…
Giuseppe Caiazzo creates sonic environments evoking visual experiences
Sonic Adventures in Food – Part two
Sonic adventures in food – Part one
Entertainment
A tasteful example of audio sampling for stop motion
SOUNDMIT 2017, the biggest synthesizers trade fair in Southern Europe, is…
Road to Soundmit 2017 – Part Three
The road to Soundmit 2017 – Part One
From foundÂfootage horror movies to foundÂfootage stories in audio: listen to…
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Sound for film
Tag: sound for film
Weekly sounds: impossible music, origami microphone and sound of big bang
Gianpaolo D'Amico
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March 8, 2014
2
Weekly sounds: the real story of BRAAAM, directional recording on mobile...
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November 17, 2013
2
Last step in Film collaboration project
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September 9, 2013
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Mixing in Surround: how to be sleepless and driving a big...
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September 2, 2013
4
First step to the 5.1 Theatre and some footsteps inside the...
Carlo Ascrizzi
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August 26, 2013
1
How I made a digital realm of noise with Kyma and...
Carlo Ascrizzi
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August 5, 2013
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Inside the Sound crew for film
Carlo Ascrizzi
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July 29, 2013
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Never be late if you want to join the Sound crew...
Carlo Ascrizzi
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July 22, 2013
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The sound design of Star Trek Into Darkness
Gianpaolo D'Amico
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May 18, 2013
1
An hiss and a clang: how sound design works in real...
Gianpaolo D'Amico
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May 10, 2013
0
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